Just Cause 4 – Tornado
Can Rico Rodriguez tame the forces of nature?
Good news: Rico is back on his bullshit. This time, he’s causing carnage in the fictional island of Solis off the eastern shore of South America.
For once, though, he’s not the only destructive force in town. Just Cause 4’s big new feature is weather— specifically, extreme weather.
At E3, I see Rico get up close and personal with a rampaging tornado.
the grappling hook can place rocket boosters and airlifters
Before the twister, though, I’m given a demonstration of Rico’s new upgradeable grappling hook.
A staple of the Just Cause games, the grapple is now more than just a method of traversal. In addition to the tether option of previous games, in Just Cause 4 the grappling hook can also place rocket boosters and airlifters—helium balloons used to lift things off the ground. You can mod each of these functions.
I see an upgraded tether that explodes when attached objects (or people) collide, and an upgraded airlifter that causes the object it’s lifting to follow Rico. The absurdity continues to build, until finally, I’m shown one of Just Cause 4 ’s missions.
In it, Rico meets the tornado, which is being controlled by the Black Hand—your enemy in Just Cause 4 . The Black Hand has set up a number of wind cannons that are steering the tornado away from its base.
By destroying these cannons, the tornado changes course, wrecking the base before carrying on towards a nearby city.
Here the demo ends, leaving me to imagine the destruction that’s about to be wrought.